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Bug #5791

open

System that indicates that the IRC server has been disconnected

Added by armin armin about 1 year ago. Updated about 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
12/08/2023
Due date:
% Done:

0%

Estimated time:
Operative System:
All
Regression:
No

Description

As soon as we are connected to AdiIRC, and the IRC server is cut off with ./unrealircd stop, on AdiIRC it does not warn that the server has been cut off, nothing happens, it still thinks it is connected, there Is there a way to make disconnection more beautiful?

Actions #1

Updated by Per Amundsen about 1 year ago

Typically adiirc will show a disconnect error when a socket connection is terminated, otherwise it will fail to send a ping after about 60 seconds or timeout after 60 seconds. Do you see a disconnect error after about 60 seconds?

Actions #2

Updated by armin armin about 1 year ago

Ah, I never paid attention to waiting 1 minute.
There is no vent indicating that unreaircd (or another irc server) is no longer responding? as for example with socket.io on nodejs, there is a "close" and "disconnect" event, it indicates directly to the client that the server is cut off. Isn't there an equivalent with adiirc?

Actions #3

Updated by Per Amundsen about 1 year ago · Edited

There is, and adiirc uses it, it usually works, but it's not always guaranteed to be instant.

Actions #4

Updated by armin armin about 1 year ago · Edited

Oh ok it's good I understood the thing, i have to manage a famous ping timeout, I remember that's it, I never know how to manage that even for smartphones especially quickly immediately for example. I struggle to do this

Actions #5

Updated by armin armin about 1 year ago

As soon as we cut unrealircd, there is really no vent indicating that the server has been cut? a sort of "Oops, unrealircd is stopped" or I'm confusing it with the Anope services

Actions #6

Updated by Per Amundsen about 1 year ago

No there is not. It should as I said, detect the termination of the socket and raise a disconnect error, I don't know why it doesn't in your case, it works here.

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