Scripting » History » Version 15
Per Amundsen, 04/02/2011 07:00 PM
1 | 1 | Per Amundsen | h1. Scripting |
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3 | In the latest beta's, I am experimenting with a little more advanced scripting features and I will use this wiki to track progress and features. |
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5 | 8 | Per Amundsen | Syntax, variables and functions will probably change a lot, so don't except previous scripts to still work in the next beta and so forth. |
6 | 1 | Per Amundsen | |
7 | 15 | Per Amundsen | As of build 020411. |
8 | 1 | Per Amundsen | |
9 | In Commands -> Edit Commands you can enter a scripting line with the following syntax: |
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11 | The line must start with <pre>OnEvent<whitespace></pre> |
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13 | Followed by either an expression like this (works recursivly) |
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15 | <pre> |
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16 | if (SOMETING == SOMETHINGELSE) { EXECUTE HERE } |
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17 | if (SOMETING != SOMETHINGELSE) { EXECUTE HERE } |
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18 | 13 | Per Amundsen | if (SOMETING ismatch SOMETHINGELSE) { EXECUTE HERE }</pre> |
19 | 1 | Per Amundsen | or by an executed command or function |
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21 | 2 | Per Amundsen | You can now combine expressions with && (AND) and || (OR) like this |
22 | 1 | Per Amundsen | <pre> |
23 | 2 | Per Amundsen | if (SOMETHING == SOMETHING && SOMETHINGELSE != SOMETHINGELSE) { EXECUTE HERE } |
24 | 13 | Per Amundsen | if (SOMETHING == SOMETHING || SOMETHINGELSE != SOMETHINGELSE) { EXECUTE HERE }</pre> |
25 | 1 | Per Amundsen | The logic behind these expressions is not fully tested, id love any feedback on this. |
26 | 12 | Per Amundsen | |
27 | (note: ismatch will check if SOMETHING exist inside SOMETHINGELSE e.g if something is "hello" and something else is "hello world" it would return True because "hello" exist) |
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28 | 2 | Per Amundsen | |
29 | 1 | Per Amundsen | Executed commands are /slash commands already in the client e.g /msg #channel hello world. |
30 | Executed functions are predefined functions in the client, only two exists for now. |
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32 | An execution block can consist of both commands and functions if seperated by | (pipe) character like this <pre>/msg #channel hello world|.function bla bla|/msg #channel2 hello world</pre> |
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34 | Furthermore there is a lot of predefined variables for use with these functions, for now they are: |
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36 | $event / current event, e.g PRIVMSG 001 MODE and so forth |
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37 | $channel / the channel the event occurred on, if any |
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38 | $msg / the message to the channel/user or the message in a raw irc line e.g whois [kr0n] is a registered nick |
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39 | $nick / the nick the event was sent from, can be a irc.server.com, a nick or null |
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40 | $me / my current nick |
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41 | $network / the network the event occured on e.g Quakenet |
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42 | $ident / the from user ident if any |
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43 | $host / the from user hostname if any |
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44 | $myident / my ident |
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45 | $myhost / my host |
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46 | 14 | Per Amundsen | $server / host from the server e.g irc.server.com |
47 | 1 | Per Amundsen | |
48 | Currently predefined functions are: |
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49 | <pre> |
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50 | 13 | Per Amundsen | .insert requires .insert <nick (use null for nonick)> <where (a channel or $channel, a nick or $nick, or status)> <MsgType (MsgServer/MsgUser/MsgEmote/MsgCTCP/MsgNotice/MsgClient/MsgLog)> <$msg or message></pre> |
51 | 1 | Per Amundsen | |
52 | <pre> |
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53 | 13 | Per Amundsen | .eat <what (text or all)></pre> |
54 | 1 | Per Amundsen | .insert is used for inserting a specific message type into a chat window, its intended for use in cases where you want to override how adiirc shows a given event, but can also be used for adding additional messages. |
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56 | .eat is used to tell adiirc to either "eat" the text output from an event or "eat" everything and don't act on this event at all. |
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58 | Putting it all togheter, here are a few examples: |
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60 | <pre> |
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61 | 13 | Per Amundsen | OnEvent if ($event == NOTICE) { if ($msg ismatch hi there) { .insert $nick status MsgNotice $msg|.eat text } }</pre> |
62 | 1 | Per Amundsen | |
63 | insert the notice into the server window and tells adiirc to "eat" its own text output from this notice |
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65 | <pre> |
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66 | 13 | Per Amundsen | OnEvent if ($event == PRIVMSG && $msg == herp) { /msg $channel derp } }</pre> |
67 | 7 | Per Amundsen | |
68 | 1 | Per Amundsen | if the event is a PRIVMSG AND the $msg equals "herp", then show "derp" in the channel |
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70 | 6 | Per Amundsen | <pre> |
71 | 13 | Per Amundsen | OnEvent if ($event == PRIVMSG) { if ($nick == Q || $nick == $me) { /msg $channel Q or $me is speaking! } }</pre> |
72 | 1 | Per Amundsen | |
73 | if the event is a PRIVMSG and the $nick equals "Q" OR $me then show "Q or $me is speaking" in the channel |
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74 | 9 | Per Amundsen | |
75 | 3 | Per Amundsen | A list of custom events that is also usable as $event == |
76 | 4 | Per Amundsen | <pre> |
77 | 3 | Per Amundsen | OnOwner |
78 | OnDeOwner |
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79 | OnSpecialOp |
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80 | OnSpecialDeOp |
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81 | OnOp |
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82 | OnDeOp |
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83 | OnHop |
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84 | OnDeHop |
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85 | OnVoice |
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86 | 13 | Per Amundsen | OnDeVoice</pre> |