Scripting » History » Version 39
Per Amundsen, 04/29/2011 11:01 AM
1 | 39 | Per Amundsen | h1. Notice: this is info for 1.8.8 Beta and not 1.8.7 current stable releases. |
---|---|---|---|
2 | |||
3 | 1 | Per Amundsen | h1. Scripting |
4 | |||
5 | In the latest beta's, I am experimenting with a little more advanced scripting features and I will use this wiki to track progress and features. |
||
6 | |||
7 | 8 | Per Amundsen | Syntax, variables and functions will probably change a lot, so don't except previous scripts to still work in the next beta and so forth. |
8 | 1 | Per Amundsen | |
9 | 33 | Per Amundsen | As of build 130411. |
10 | 1 | Per Amundsen | |
11 | 30 | Per Amundsen | There are 2 types of scripting at the moment, one that have been here for a long time, and a new system. |
12 | 16 | Per Amundsen | |
13 | 38 | Per Amundsen | All scripting is done in Commands -> Edit Commands where one line represent a script or a custom command and its trigger is one of 3 ways: |
14 | |||
15 | /something<whitespace> |
||
16 | 37 | Per Amundsen | keys<whitespace> |
17 | OnEvent<whitespace> |
||
18 | 16 | Per Amundsen | |
19 | 1 | Per Amundsen | Please note that variables and functions are *different* for these 2 types of scripts. |
20 | 37 | Per Amundsen | |
21 | You can comment out a command by putting a # in front of it. |
||
22 | 17 | Per Amundsen | |
23 | 1 | Per Amundsen | h1. Normal custom commands: |
24 | 26 | Per Amundsen | |
25 | 25 | Per Amundsen | <pre>Syntax = /something<whitespace>/somethingelse</pre> |
26 | 16 | Per Amundsen | |
27 | 23 | Per Amundsen | Here are some variables which can be used in Custom Commands, its like creating aliases of already available commands, e.g <pre>/hi /me says hi to $chan</pre> will show <pre>* kr0n says hi to #adiirc</pre> when typing <pre>/hi</pre> |
28 | 16 | Per Amundsen | |
29 | 32 | Per Amundsen | Current variables are $1 to $9, $params, $chan and $me. $1 to $9 represents what you type after /yourcommand e.g <pre>/sup /say whats up $1</pre> when typing <pre>/sup kr0n</pre> it will show like this <pre>User: whats up kr0n</pre> |
30 | 16 | Per Amundsen | |
31 | 29 | Per Amundsen | $params represents everything written after /yourcommand, $chan replaces itself with current channel and $me replaces itself with your current usernick. |
32 | 16 | Per Amundsen | |
33 | 19 | Per Amundsen | You can make combo commands by using | as a seperator, e.g <pre>/hi /me says hi to $chan|/me says hi again to $chan</pre> |
34 | 16 | Per Amundsen | |
35 | 1 | Per Amundsen | $file[path] returns data from a file, $frand[path] fetchs a random line from a file and $floop[path] gets one line increasingly (line1, then line2, then line3 etc). |
36 | 23 | Per Amundsen | |
37 | 27 | Per Amundsen | h1. Custom Commands by hotkeys |
38 | 1 | Per Amundsen | |
39 | 25 | Per Amundsen | <pre>Syntax = key&key<whitespace>/something</pre> |
40 | 1 | Per Amundsen | |
41 | 27 | Per Amundsen | In addition to making a custom command trigger by typing a /slash command, you make it trigger with a hotkey instead (note, these commmands will not be useable from the new scripting engine) |
42 | |||
43 | 23 | Per Amundsen | Useable modifies are ctrl, alt and shift and any character or number or F key. |
44 | |||
45 | An example |
||
46 | |||
47 | 24 | Per Amundsen | <pre>ctrl&o /msg $chan ohai i just pressed ctrl and o</pre> |
48 | 23 | Per Amundsen | |
49 | 1 | Per Amundsen | Everytime you press ctrl and 'o' now, this command will be fired off. |
50 | 24 | Per Amundsen | |
51 | <pre>ctrl&alt&o /msg $chan ohai i just pressed ctrl and alt and o</pre> |
||
52 | |||
53 | 1 | Per Amundsen | Everytime you press ctrl and alt and 'o' now, this command will be fired off. |
54 | 16 | Per Amundsen | |
55 | 27 | Per Amundsen | h1. Unified Scripting |
56 | 1 | Per Amundsen | |
57 | 27 | Per Amundsen | <pre>Syntax = OnEvent<whitespace>code</pre> |
58 | |||
59 | 1 | Per Amundsen | The new scripting tries to combine normal client commands, your custom commands, functions and events into one scripting language. |
60 | |||
61 | 25 | Per Amundsen | In Commands -> Edit Commands you can enter a scripting line with the following syntax: |
62 | 1 | Per Amundsen | |
63 | Followed by either an expression like this (works recursivly) |
||
64 | |||
65 | <pre> |
||
66 | if (SOMETING == SOMETHINGELSE) { EXECUTE HERE } |
||
67 | if (SOMETING != SOMETHINGELSE) { EXECUTE HERE } |
||
68 | 13 | Per Amundsen | if (SOMETING ismatch SOMETHINGELSE) { EXECUTE HERE }</pre> |
69 | 1 | Per Amundsen | or by an executed command or function |
70 | |||
71 | 2 | Per Amundsen | You can now combine expressions with && (AND) and || (OR) like this |
72 | 1 | Per Amundsen | <pre> |
73 | 2 | Per Amundsen | if (SOMETHING == SOMETHING && SOMETHINGELSE != SOMETHINGELSE) { EXECUTE HERE } |
74 | 13 | Per Amundsen | if (SOMETHING == SOMETHING || SOMETHINGELSE != SOMETHINGELSE) { EXECUTE HERE }</pre> |
75 | 1 | Per Amundsen | The logic behind these expressions is not fully tested, id love any feedback on this. |
76 | 33 | Per Amundsen | |
77 | It is also possible to use else if like this |
||
78 | <pre>if (SOMETHING == SOMETHING) { EXECUTE HERE } else if (SOMETHINGELSE == SOMETHINGELSE) { EXECUTE HERE }</pre> |
||
79 | In the future just "else" will be possible to. |
||
80 | 12 | Per Amundsen | |
81 | (note: ismatch will check if SOMETHING exist inside SOMETHINGELSE e.g if something is "hello" and something else is "hello world" it would return True because "hello" exist) |
||
82 | 2 | Per Amundsen | |
83 | 1 | Per Amundsen | Executed commands are /slash commands already in the client e.g /msg #channel hello world. |
84 | Executed functions are predefined functions in the client, only two exists for now. |
||
85 | |||
86 | An execution block can consist of both commands and functions if seperated by | (pipe) character like this <pre>/msg #channel hello world|.function bla bla|/msg #channel2 hello world</pre> |
||
87 | |||
88 | Furthermore there is a lot of predefined variables for use with these functions, for now they are: |
||
89 | |||
90 | $event / current event, e.g PRIVMSG 001 MODE and so forth |
||
91 | $channel / the channel the event occurred on, if any |
||
92 | $msg / the message to the channel/user or the message in a raw irc line e.g whois [kr0n] is a registered nick |
||
93 | $nick / the nick the event was sent from, can be a irc.server.com, a nick or null |
||
94 | $me / my current nick |
||
95 | $network / the network the event occured on e.g Quakenet |
||
96 | $ident / the from user ident if any |
||
97 | $host / the from user hostname if any |
||
98 | $myident / my ident |
||
99 | $myhost / my host |
||
100 | 14 | Per Amundsen | $server / host from the server e.g irc.server.com |
101 | 1 | Per Amundsen | |
102 | Currently predefined functions are: |
||
103 | <pre> |
||
104 | 36 | Per Amundsen | .insert <nick (use null for nonick)> |
105 | <where (a channel or $channel, a nick or $nick, or status)> |
||
106 | <MsgType (MsgServer/MsgUser/MsgEmote/MsgCTCP/MsgNotice/MsgClient/MsgLog)> |
||
107 | <$msg or message></pre> |
||
108 | 1 | Per Amundsen | |
109 | <pre> |
||
110 | 13 | Per Amundsen | .eat <what (text or all)></pre> |
111 | 1 | Per Amundsen | .insert is used for inserting a specific message type into a chat window, its intended for use in cases where you want to override how adiirc shows a given event, but can also be used for adding additional messages. |
112 | |||
113 | .eat is used to tell adiirc to either "eat" the text output from an event or "eat" everything and don't act on this event at all. |
||
114 | |||
115 | Putting it all togheter, here are a few examples: |
||
116 | |||
117 | <pre> |
||
118 | 13 | Per Amundsen | OnEvent if ($event == NOTICE) { if ($msg ismatch hi there) { .insert $nick status MsgNotice $msg|.eat text } }</pre> |
119 | 1 | Per Amundsen | |
120 | insert the notice into the server window and tells adiirc to "eat" its own text output from this notice |
||
121 | |||
122 | <pre> |
||
123 | 13 | Per Amundsen | OnEvent if ($event == PRIVMSG && $msg == herp) { /msg $channel derp } }</pre> |
124 | 7 | Per Amundsen | |
125 | 1 | Per Amundsen | if the event is a PRIVMSG AND the $msg equals "herp", then show "derp" in the channel |
126 | |||
127 | 6 | Per Amundsen | <pre> |
128 | 13 | Per Amundsen | OnEvent if ($event == PRIVMSG) { if ($nick == Q || $nick == $me) { /msg $channel Q or $me is speaking! } }</pre> |
129 | 1 | Per Amundsen | |
130 | if the event is a PRIVMSG and the $nick equals "Q" OR $me then show "Q or $me is speaking" in the channel |
||
131 | 9 | Per Amundsen | |
132 | 34 | Per Amundsen | <pre>OnEvent if ($event == OnOp && $nick == $me) { /msg $channel Thx for op! }</pre> |
133 | |||
134 | 35 | Per Amundsen | if the event is OnOp and the target nick is me, then show "Thx for op!" in the channel |
135 | |||
136 | 3 | Per Amundsen | A list of custom events that is also usable as $event == |
137 | 4 | Per Amundsen | <pre> |
138 | 3 | Per Amundsen | OnOwner |
139 | OnDeOwner |
||
140 | OnSpecialOp |
||
141 | OnSpecialDeOp |
||
142 | OnOp |
||
143 | OnDeOp |
||
144 | OnHop |
||
145 | OnDeHop |
||
146 | OnVoice |
||
147 | 13 | Per Amundsen | OnDeVoice</pre> |