Scripting » History » Version 39
  Per Amundsen, 04/29/2011 11:01 AM 
  
| 1 | 39 | Per Amundsen | h1. Notice: this is info for 1.8.8 Beta and not 1.8.7 current stable releases. | 
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| 2 | |||
| 3 | 1 | Per Amundsen | h1. Scripting | 
| 4 | |||
| 5 | In the latest beta's, I am experimenting with a little more advanced scripting features and I will use this wiki to track progress and features. | ||
| 6 | |||
| 7 | 8 | Per Amundsen | Syntax, variables and functions will probably change a lot, so don't except previous scripts to still work in the next beta and so forth. | 
| 8 | 1 | Per Amundsen | |
| 9 | 33 | Per Amundsen | As of build 130411. | 
| 10 | 1 | Per Amundsen | |
| 11 | 30 | Per Amundsen | There are 2 types of scripting at the moment, one that have been here for a long time, and a new system. | 
| 12 | 16 | Per Amundsen | |
| 13 | 38 | Per Amundsen | All scripting is done in Commands -> Edit Commands where one line represent a script or a custom command and its trigger is one of 3 ways: | 
| 14 | |||
| 15 | /something<whitespace> | ||
| 16 | 37 | Per Amundsen | keys<whitespace> | 
| 17 | OnEvent<whitespace> | ||
| 18 | 16 | Per Amundsen | |
| 19 | 1 | Per Amundsen | Please note that variables and functions are *different* for these 2 types of scripts. | 
| 20 | 37 | Per Amundsen | |
| 21 | You can comment out a command by putting a # in front of it. | ||
| 22 | 17 | Per Amundsen | |
| 23 | 1 | Per Amundsen | h1. Normal custom commands: | 
| 24 | 26 | Per Amundsen | |
| 25 | 25 | Per Amundsen | <pre>Syntax = /something<whitespace>/somethingelse</pre> | 
| 26 | 16 | Per Amundsen | |
| 27 | 23 | Per Amundsen | Here are some variables which can be used in Custom Commands, its like creating aliases of already available commands, e.g <pre>/hi /me says hi to $chan</pre> will show <pre>* kr0n says hi to #adiirc</pre> when typing <pre>/hi</pre> | 
| 28 | 16 | Per Amundsen | |
| 29 | 32 | Per Amundsen | Current variables are $1 to $9, $params, $chan and $me. $1 to $9 represents what you type after /yourcommand e.g <pre>/sup /say whats up $1</pre> when typing <pre>/sup kr0n</pre> it will show like this <pre>User: whats up kr0n</pre> | 
| 30 | 16 | Per Amundsen | |
| 31 | 29 | Per Amundsen | $params represents everything written after /yourcommand, $chan replaces itself with current channel and $me replaces itself with your current usernick. | 
| 32 | 16 | Per Amundsen | |
| 33 | 19 | Per Amundsen | You can make combo commands by using | as a seperator, e.g <pre>/hi /me says hi to $chan|/me says hi again to $chan</pre> | 
| 34 | 16 | Per Amundsen | |
| 35 | 1 | Per Amundsen | $file[path] returns data from a file, $frand[path] fetchs a random line from a file and $floop[path] gets one line increasingly (line1, then line2, then line3 etc). | 
| 36 | 23 | Per Amundsen | |
| 37 | 27 | Per Amundsen | h1. Custom Commands by hotkeys | 
| 38 | 1 | Per Amundsen | |
| 39 | 25 | Per Amundsen | <pre>Syntax = key&key<whitespace>/something</pre> | 
| 40 | 1 | Per Amundsen | |
| 41 | 27 | Per Amundsen | In addition to making a custom command trigger by typing a /slash command, you make it trigger with a hotkey instead (note, these commmands will not be useable from the new scripting engine) | 
| 42 | |||
| 43 | 23 | Per Amundsen | Useable modifies are ctrl, alt and shift and any character or number or F key. | 
| 44 | |||
| 45 | An example | ||
| 46 | |||
| 47 | 24 | Per Amundsen | <pre>ctrl&o /msg $chan ohai i just pressed ctrl and o</pre> | 
| 48 | 23 | Per Amundsen | |
| 49 | 1 | Per Amundsen | Everytime you press ctrl and 'o' now, this command will be fired off. | 
| 50 | 24 | Per Amundsen | |
| 51 | <pre>ctrl&alt&o /msg $chan ohai i just pressed ctrl and alt and o</pre> | ||
| 52 | |||
| 53 | 1 | Per Amundsen | Everytime you press ctrl and alt and 'o' now, this command will be fired off. | 
| 54 | 16 | Per Amundsen | |
| 55 | 27 | Per Amundsen | h1. Unified Scripting | 
| 56 | 1 | Per Amundsen | |
| 57 | 27 | Per Amundsen | <pre>Syntax = OnEvent<whitespace>code</pre> | 
| 58 | |||
| 59 | 1 | Per Amundsen | The new scripting tries to combine normal client commands, your custom commands, functions and events into one scripting language. | 
| 60 | |||
| 61 | 25 | Per Amundsen | In Commands -> Edit Commands you can enter a scripting line with the following syntax: | 
| 62 | 1 | Per Amundsen | |
| 63 | Followed by either an expression like this (works recursivly) | ||
| 64 | |||
| 65 | <pre> | ||
| 66 | if (SOMETING == SOMETHINGELSE) { EXECUTE HERE } | ||
| 67 | if (SOMETING != SOMETHINGELSE) { EXECUTE HERE } | ||
| 68 | 13 | Per Amundsen | if (SOMETING ismatch SOMETHINGELSE) { EXECUTE HERE }</pre> | 
| 69 | 1 | Per Amundsen | or by an executed command or function | 
| 70 | |||
| 71 | 2 | Per Amundsen | You can now combine expressions with && (AND) and || (OR) like this | 
| 72 | 1 | Per Amundsen | <pre> | 
| 73 | 2 | Per Amundsen | if (SOMETHING == SOMETHING && SOMETHINGELSE != SOMETHINGELSE) { EXECUTE HERE } | 
| 74 | 13 | Per Amundsen | if (SOMETHING == SOMETHING || SOMETHINGELSE != SOMETHINGELSE) { EXECUTE HERE }</pre> | 
| 75 | 1 | Per Amundsen | The logic behind these expressions is not fully tested, id love any feedback on this. | 
| 76 | 33 | Per Amundsen | |
| 77 | It is also possible to use else if like this | ||
| 78 | <pre>if (SOMETHING == SOMETHING) { EXECUTE HERE } else if (SOMETHINGELSE == SOMETHINGELSE) { EXECUTE HERE }</pre> | ||
| 79 | In the future just "else" will be possible to. | ||
| 80 | 12 | Per Amundsen | |
| 81 | (note: ismatch will check if SOMETHING exist inside SOMETHINGELSE e.g if something is "hello" and something else is "hello world" it would return True because "hello" exist) | ||
| 82 | 2 | Per Amundsen | |
| 83 | 1 | Per Amundsen | Executed commands are /slash commands already in the client e.g /msg #channel hello world. | 
| 84 | Executed functions are predefined functions in the client, only two exists for now. | ||
| 85 | |||
| 86 | An execution block can consist of both commands and functions if seperated by | (pipe) character like this <pre>/msg #channel hello world|.function bla bla|/msg #channel2 hello world</pre> | ||
| 87 | |||
| 88 | Furthermore there is a lot of predefined variables for use with these functions, for now they are: | ||
| 89 | |||
| 90 | $event / current event, e.g PRIVMSG 001 MODE and so forth | ||
| 91 | $channel / the channel the event occurred on, if any | ||
| 92 | $msg / the message to the channel/user or the message in a raw irc line e.g whois [kr0n] is a registered nick | ||
| 93 | $nick / the nick the event was sent from, can be a irc.server.com, a nick or null | ||
| 94 | $me / my current nick | ||
| 95 | $network / the network the event occured on e.g Quakenet | ||
| 96 | $ident / the from user ident if any | ||
| 97 | $host / the from user hostname if any | ||
| 98 | $myident / my ident | ||
| 99 | $myhost / my host | ||
| 100 | 14 | Per Amundsen | $server / host from the server e.g irc.server.com | 
| 101 | 1 | Per Amundsen | |
| 102 | Currently predefined functions are: | ||
| 103 | <pre> | ||
| 104 | 36 | Per Amundsen | .insert <nick (use null for nonick)> | 
| 105 | <where (a channel or $channel, a nick or $nick, or status)> | ||
| 106 | <MsgType (MsgServer/MsgUser/MsgEmote/MsgCTCP/MsgNotice/MsgClient/MsgLog)> | ||
| 107 | <$msg or message></pre> | ||
| 108 | 1 | Per Amundsen | |
| 109 | <pre> | ||
| 110 | 13 | Per Amundsen | .eat <what (text or all)></pre> | 
| 111 | 1 | Per Amundsen | .insert is used for inserting a specific message type into a chat window, its intended for use in cases where you want to override how adiirc shows a given event, but can also be used for adding additional messages. | 
| 112 | |||
| 113 | .eat is used to tell adiirc to either "eat" the text output from an event or "eat" everything and don't act on this event at all. | ||
| 114 | |||
| 115 | Putting it all togheter, here are a few examples: | ||
| 116 | |||
| 117 | <pre> | ||
| 118 | 13 | Per Amundsen | OnEvent if ($event == NOTICE) { if ($msg ismatch hi there) { .insert $nick status MsgNotice $msg|.eat text } }</pre> | 
| 119 | 1 | Per Amundsen | |
| 120 | insert the notice into the server window and tells adiirc to "eat" its own text output from this notice | ||
| 121 | |||
| 122 | <pre> | ||
| 123 | 13 | Per Amundsen | OnEvent if ($event == PRIVMSG && $msg == herp) { /msg $channel derp } }</pre> | 
| 124 | 7 | Per Amundsen | |
| 125 | 1 | Per Amundsen | if the event is a PRIVMSG AND the $msg equals "herp", then show "derp" in the channel | 
| 126 | |||
| 127 | 6 | Per Amundsen | <pre> | 
| 128 | 13 | Per Amundsen | OnEvent if ($event == PRIVMSG) { if ($nick == Q || $nick == $me) { /msg $channel Q or $me is speaking! } }</pre> | 
| 129 | 1 | Per Amundsen | |
| 130 | if the event is a PRIVMSG and the $nick equals "Q" OR $me then show "Q or $me is speaking" in the channel | ||
| 131 | 9 | Per Amundsen | |
| 132 | 34 | Per Amundsen | <pre>OnEvent if ($event == OnOp && $nick == $me) { /msg $channel Thx for op! }</pre> | 
| 133 | |||
| 134 | 35 | Per Amundsen | if the event is OnOp and the target nick is me, then show "Thx for op!" in the channel | 
| 135 | |||
| 136 | 3 | Per Amundsen | A list of custom events that is also usable as $event == | 
| 137 | 4 | Per Amundsen | <pre> | 
| 138 | 3 | Per Amundsen | OnOwner | 
| 139 | OnDeOwner | ||
| 140 | OnSpecialOp | ||
| 141 | OnSpecialDeOp | ||
| 142 | OnOp | ||
| 143 | OnDeOp | ||
| 144 | OnHop | ||
| 145 | OnDeHop | ||
| 146 | OnVoice | ||
| 147 | 13 | Per Amundsen | OnDeVoice</pre> |